Krzywdziński, P. (2020). Odmienność, awangarda i gry wideo: recenzja książek Video Games Have Always Been Queer oraz The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games. Ars Educandi, 17(17), 161–166. Pobrano z https://czasopisma.bg.ug.edu.pl/index.php/arseducandi/article/view/9067