Zalety i ograniczenia gamifikacji jako metody kształcenia w naukach humanistycznych
Abstract
Modern way of teaching humanities is still looking for new methods that enable more efficient education at all educational levels due to the fact that each generation grows up and learns in different conditions. One of the newer methods, which use the skills acquired at the university is gamification. This method adapts to the needs of the educational principles computer games and primarily refers to the rivalry as a factor motivating the participants of the game.
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Published
2016-11-28
How to Cite
Kłonczyński, A. . (2016). Zalety i ograniczenia gamifikacji jako metody kształcenia w naukach humanistycznych. Argumenta Historica, (3), 60–69. Retrieved from https://czasopisma.bg.ug.edu.pl/index.php/argumentahistorica/article/view/3348
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Academic Scientific Journals