Digital pictures of love: on video games in the context of love and closeness

Authors

  • Piotr Prósinowski Uniwersytet Gdański
  • Piotr Krzywdziński University of Gdansk

DOI:

https://doi.org/10.26881/ae.2018.15.10

Keywords:

video games, game studies, pedagogy, culture, love, romanticism

Abstract

Media often present different forms of love and closeness - both physical and emotional. They, among other things, shape our perception of those matters and how we discuss them. Video games also participate in this discourse, showing us the images of these complex human needs, and through their interactivity and the potential of immersion, allow to express our sexuality. This text is in a way a collection of thoughts after the research project named "Pedagogy of culture and 'digital romance' - an analysis of the concept of romance and sexuality in video games in the context of the emotional needs of vide game players, their creative activities and social sensitivity" (Task number: 538-7300-B640-17), conducted at the University of Gdansk.

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Modernisation of the journal's operations and translation into the English language of articles published in Ars Educandi in 2012-2017 were financed with funds from the Ministry of Science and Higher Education as a part of the task Science Promotion Activity (pl. DUN).

The task ‘The implementation of the editorial module on the platform of Uniwersyteckie Czasopisma Naukowe – a system facilitating the editing and management of the academic journal Ars Educandi‘ was financed as a part of contract 661/P-DUN/2018 of 12.06.2018 from funds of the Ministry of Science and Higher Education designated for the promotion of science.

The task ‘The creation of a modern online version of the academic journal Ars Educandi through the implementation of the publication module on the platform of Uniwersyteckie Czasopisma Naukowe and the handling of international indexing databases’ was financed as a part of contract 661/P-DUN/2018 of 12.06.2018 from funds of the Ministry of Science and Higher Education designated for the promotion of science.

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Published

2018-12-10

How to Cite

Prósinowski, P., & Krzywdziński, P. (2018). Digital pictures of love: on video games in the context of love and closeness. Ars Educandi, (15), 127–139. https://doi.org/10.26881/ae.2018.15.10

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